
The small grey buildings in haverbrook near the entrance contain only 3 rooms, one is a boss room, it is easy to rush and search through both to get the key and fight the boss for easy decent loot. When you die you will lose 50% of xp since last visiting an outpost. Each outpost account stash is seperate. Bosses and zombies in level 5 or above areas drop small worms upon death that can be difficult to see and fight, they take one hit to kill and if timed properly, the kickboxer attack can stomp them easily.
If it shows 0/10, but you have killed 1 for example, reenter the area and it will update to the correct amount.
In clearance missions where you must kill a certain amount of infected, the number killed will usually not show the correct amount until you enter a new area. Your vehicle also has inventory slots as well as your account stash. Listing items high on the trader can be used as extra stash inventory, each safezone/outpost has a seperate trader meaning more slots to list items, these traders only cater to their own area. Sprinting with shift requires the sprinter skill first. Drinks are currently very rare, orange juice restores 1000ml and can sell for $100+ on the market at the moment.
To stay in touch with other players you can send them a mail in the dallbow police department. Dead Frontier 2 Detailed Beginners Guide.