Instead, combat in Skyrim tends to be one-on-one or one-against-several. One would expect epic large-scale battles in Skyrim, but unfortunately, that doesn’t happen often, and the battles are all fairly basic. They are inspired by ancient Nordic people from Scandinavia. On one side there are the Imperials, and on the other side are the Stormcloaks, natives of Skyrim who wish to secede from the Empire.
Skyrim's Inaccuracies Of Real Melee Combat, Explained This is one of the reasons why the Roman Empire managed to conquer so much territory. Each soldier could protect those nearby, and they would do the same for him. Every man fought as part of a unit instead of an individual because there is strength in numbers. And like their real-world counterparts, the Imperials have legions. The Imperials in Skyrim and the Elder Scrolls series draw inspiration from the Roman Empire. To understand what Skyrim gets wrong about real melee combat, it’s important to look at how battles were fought throughout history. Related: Elder Scrolls: The Full History Of The Septim Dynasty Whichever weapon they choose, melee combat can be a lot of fun - but it’s not realistic.
There’s nothing quite like chopping at dragons with an axe or bashing heads with a mace. There is a large assortment of weapons to choose from, either by finding them out in the world or by crafting them. They have access to powerful magic, they can take out foes from a distance with archery, or they can get in close with melee combat. Skyrim gives players several ways to fight. It is possible to get through a significant part of the game without fighting, but players will need to deal with the final boss eventually, and resolving the situation by talking isn’t an option. Whether they are facing off against dangerous animals like mammoths or fantastical beasts like dragons, bandits who have taken over a cave, or join a side of the civil war happening across Skyrim, combat is unavoidable. As players traverse the vast open world of The Elder Scrolls V: Skyrim, they will inevitably enter melee combat at some point.